Medieval Dynasty Villager Needs

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I recommend a simple house (i. e. Level 2 house) before recruiting villagers. They get them from the food storage and resource storage. You can assign what your villagers eat and drink in the management tab. By default everything is on but if you turned off everything then they won't have anything available to eat or drink.

And you need atleast. Our helpful guide will tell you which villager you should pick first for your village. We’ll cover where to find them, how to recruit them, and what you need to do to get them. The only ones that actually have to do the work are field workers that have to visit each plot to fertilize, plow, and sow seeds. To fully automate villager needs you need the buildings to provide the needs and the buildings to store the needs. The resource storage building will store everything like firewood, seeds and. Is there something that needs to be build in order for a player to invite the first inhabitant? You should have a house for yourself and one for the person you're inviting. It's good to have food,. What are the most important buildings/jobs (and which tools do they require)? Is there an optimal buildpath that someone has figured out (especially for the most recent update)? Villagers will gain skill levels the longer they do their jobs. Even a level one recruit, while not ideal, will eventually become a level ten. So long as the rest of their needs are met,. Do villagers like smithy pull resources from the resource storage or do i have to put the resources they need in the chest in the smithy?

S1:E7 Medieval Dynasty - Villagers and Basic Needs - YouTube
S1:E7 Medieval Dynasty - Villagers and Basic Needs - YouTube

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Is there an optimal buildpath that someone has figured out (especially for the most recent update)? Villagers will gain skill levels the longer they do their jobs. Even a level one recruit, while not ideal, will eventually become a level ten. So long as the rest of their needs are met,. Do villagers like smithy pull resources from the resource storage or do i have to put the resources they need in the chest in the smithy? Villagers don't need clothing. They need water, food and firewood. You can reduce the need for firewood by building houses out of better materials and insulating them. To recruit a villager, you'll need 50 dynasty reputation. Currently, the only way of gaining reputation is by completing quests and completing tasks for villagers (marked with a yellow. 30 food (nutrion) and wood per day is the basic need. Firewood and plank is 5 wood, logs 10 wood and stick 1 wood. Your villager burn is this order if the pre one empty:. 10 villagers can need anything from 300 (full need, no diplo skill no upgraded house) to 105 wood). That means between 60 and 21 firewood per day. And that in turn means providing between 15 and 6. 25 logs a day. Medieval dynasty is not only about survival, but also about building your own village in a peaceful valley. However, a village does not only consist of houses and production.

They need water, food and firewood. You can reduce the need for firewood by building houses out of better materials and insulating them. To recruit a villager, you'll need 50 dynasty reputation. Currently, the only way of gaining reputation is by completing quests and completing tasks for villagers (marked with a yellow. 30 food (nutrion) and wood per day is the basic need. Firewood and plank is 5 wood, logs 10 wood and stick 1 wood. Your villager burn is this order if the pre one empty:. 10 villagers can need anything from 300 (full need, no diplo skill no upgraded house) to 105 wood). That means between 60 and 21 firewood per day. And that in turn means providing between 15 and 6. 25 logs a day. Medieval dynasty is not only about survival, but also about building your own village in a peaceful valley. However, a village does not only consist of houses and production.


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